DITL_132.txt Items: (2 entries) 0: Bounds: x1=0, y1=30, x2=314, y2=259 Type: -64 Info: '' 1: Bounds: x1=10, y1=10, x2=310, y2=26 Type: -120 Info: 'Syzygy Cult Software presents...' DITL_131.txt Items: (2 entries) 0: Bounds: x1=321, y1=100, x2=379, y2=120 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=10, x2=382, y2=89 Type: -120 Info: 'Neither side has any weapons. They wander off after a little while, disgusted with the fools that brought them into battle without providing them with the means to win. (Fill in the weapons fields).' DITL_130.txt Items: (2 entries) 0: Bounds: x1=286, y1=103, x2=344, y2=123 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=10, x2=340, y2=94 Type: -120 Info: 'Part of the mass-combat system for AD&D involves dividing by the number of the opponent's Hit Dice. Since you have not filled this field in, the computer tries to divide by 0. This causes problems. Please fill in HD!' DITL_129.txt Items: (2 entries) 0: Bounds: x1=398, y1=287, x2=456, y2=307 Type: 4 Info: 'OK' 1: Bounds: x1=0, y1=0, x2=457, y2=282 Type: -64 Info: '' DITL_128.txt Items: (33 entries) 0: Bounds: x1=10, y1=30, x2=194, y2=48 Type: -120 Info: 'Average Soldier for side 1' 1: Bounds: x1=10, y1=50, x2=85, y2=66 Type: -120 Info: 'Hit Dice' 2: Bounds: x1=89, y1=50, x2=164, y2=66 Type: 16 Info: '' 3: Bounds: x1=10, y1=71, x2=85, y2=87 Type: -120 Info: 'Armor Class' 4: Bounds: x1=89, y1=71, x2=164, y2=87 Type: 16 Info: '' 5: Bounds: x1=10, y1=92, x2=85, y2=108 Type: -120 Info: 'Weapon Dmg.' 6: Bounds: x1=89, y1=92, x2=118, y2=108 Type: 16 Info: '1' 7: Bounds: x1=122, y1=93, x2=137, y2=109 Type: -120 Info: 'd' 8: Bounds: x1=135, y1=92, x2=164, y2=108 Type: 16 Info: '6' 9: Bounds: x1=10, y1=113, x2=85, y2=129 Type: -120 Info: '# Soldiers' 10: Bounds: x1=89, y1=113, x2=164, y2=129 Type: 16 Info: '' 11: Bounds: x1=10, y1=134, x2=210, y2=152 Type: 5 Info: 'Double number of attacks' 12: Bounds: x1=10, y1=153, x2=210, y2=171 Type: 5 Info: 'Halve number of attacks' 13: Bounds: x1=10, y1=200, x2=160, y2=220 Type: 4 Info: 'Side 1 Attacks (1)' 14: Bounds: x1=300, y1=30, x2=479, y2=47 Type: -120 Info: 'Average Soldier for side 2' 15: Bounds: x1=300, y1=52, x2=375, y2=68 Type: -120 Info: 'Hit Dice' 16: Bounds: x1=379, y1=52, x2=454, y2=68 Type: 16 Info: '' 17: Bounds: x1=300, y1=73, x2=375, y2=89 Type: -120 Info: 'Armor Class' 18: Bounds: x1=379, y1=73, x2=454, y2=89 Type: 16 Info: '' 19: Bounds: x1=300, y1=94, x2=375, y2=110 Type: -120 Info: 'Weapon Dmg.' 20: Bounds: x1=379, y1=94, x2=408, y2=110 Type: 16 Info: '1' 21: Bounds: x1=412, y1=95, x2=422, y2=111 Type: -120 Info: 'd' 22: Bounds: x1=425, y1=94, x2=454, y2=110 Type: 16 Info: '6' 23: Bounds: x1=300, y1=115, x2=375, y2=131 Type: -120 Info: '# Soldiers' 24: Bounds: x1=379, y1=115, x2=454, y2=131 Type: 16 Info: '' 25: Bounds: x1=299, y1=136, x2=499, y2=154 Type: 5 Info: 'Double number of attacks' 26: Bounds: x1=299, y1=155, x2=499, y2=173 Type: 5 Info: 'Halve number of attacks' 27: Bounds: x1=299, y1=200, x2=449, y2=220 Type: 4 Info: 'Side 2 Attacks (2)' 28: Bounds: x1=190, y1=251, x2=270, y2=271 Type: 4 Info: 'Quit (Q)' 29: Bounds: x1=170, y1=200, x2=290, y2=220 Type: 4 Info: 'Both Attack (B)' 30: Bounds: x1=180, y1=225, x2=280, y2=245 Type: 4 Info: 'Resolve (R)' 31: Bounds: x1=10, y1=175, x2=460, y2=193 Type: 5 Info: 'Automatically calculate double attacks and half-attacks (A)' 32: Bounds: x1=156, y1=6, x2=304, y2=22 Type: -120 Info: 'A Syzygy Cult product'